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Experiential Exercise and Game Design Techniques


Experiential Exercise/ Game Design 101

  1. Goal and Objective
    • Key focus and purpose of the game
  2. Creating and Organizing a Game Site
    • Where and how will you play
  3. Choices, Decision Making and Strategies
    • Making moves and basic game play
  4. Content, Information and Data
    • What you will learn from the game
  5. Conflict, Control and Obstacles
    • Making the game challenging
  6. Consequences
    • The results of conflict, control, obstacles
  7. Scoring and Feedback
    • Measuring the results
  8. Closure
    • All good things must end